STEIN.WORLD

About:

Players are able to embark on numerous adventures and can fight a variety of different enemies and monsters. They are able to learn various professions like mining, herbalism or tailoring in order to craft epic pieces of equipment and consumables. They can trade with each other or unite in a group of up to five people to face the numerous threats of the dungeons & wave dungeons together. Stein.world offers a wide range of different types of items, so players can customize their character to their liking. There is no strict class system within the game; the items themselves dictate the play-style.
That and much more awaits the players within stein.world, while they’re on their epic quest to recover their lost family heirloom: the eponymous family beer stein

In addition stein.world is theoretically capable of running on any device that is able to run a modern internet browser. The game does not require any downloads, plugins or add-ons. „Play anywhere, at anytime, on anything.

Stein.world is an entirely free-2-play MMORPG in an old-school inspired 2D pixel look. The game relies on an active combat system, similar to Nintendo classics like “Zelda” and “Secret of Mana”, meaning the players need to dodge and execute attacks actively. Aside from the already implemented features the game is continually expanded with regular content updates. The next patch will introduce a housing system, that will allow players to maintain their own farm, similar to games like “Harvest Moon”. Alongside of the introduction of corresponding professions, players will have even more possibilities to prepare for their dangerous adventures. Those possibilities include cooking buff food or brewing their own potions from the crop yields of their own farm. In addition of the gameplay expansions the developers behind stein.world are currently working on optimizing the UI and controls for the mobile experience of the game as well as developing dedicated apps for Android and iOS

Stein.world is in it’s entirety a free2play game. There are no pay-walls for any of the already existing or upcoming gameplay features. The game offers a fair pay2skip model for some of the gameplay elements. There is no option to obtain better equipment for real-life currency. The aim of the studio is to avoid splitting the player base and to avoid creating a pay2win environment.

How to Play:

Register on the page and start playing right away. Move your character around with typical "WASD" or Arrow Key movement. Interact with objects or NPCs by pressing "E". Change the orientation of your character and aim ranged attacks with your mouse. If you don't like any of the default configurations, just change them in the options window.

Features:

- Persistent fantasy world
- Current max Level: 30
- Hundreds of quests with many different objectives
- Hundreds of Items
- Millions of Equipment variations
- Group function
- Friendlist
- Dungeons
- Wave Dungeons
- Ranking System
- Bossfight system
- Professions system (gathering and crafting)
- Trading
- Bank
- Guild system

Upcoming Features:

- Mounts & Pets
- PvP system (battlegrounds and open world pvp)
- Housing with farming
- Raids
- Factions with reputation
- Planed max Level: 100+

Download

Download
stein.world - Windows Client v0.3.24a 197 MB

Development log

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Comments

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Viewing most recent comments 2 to 41 of 102 · Next page · Last page

I used to play this game so many years ago, it bring back so many memories

the redeem codes don't work

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I'm a newbee...

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THE BEST GAME

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Although im only 2 hrs into the game i beg you change some things.

Map markers, it's very tedious to look around for the Npc i need to meet without any indication of what building/floor/town they are in. (The quest descriptions are not enough)

Respawn timer. Until there's PVP waiting 30 seconds every time i die wandering into an area im not high enough level for is way too long.

And finally add a way to zoom out the world, it's uber annoying to have the game windowed just to see more than 8 tiles in each direction.
For example, compared to 1080p having the game in 1000x1000 gives me:


(downscaled to work on site)

If there was a way to configure the world zoom in-game somehow that'd be nice.

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I agree with all of these. The most annoying part for the game for me was not knowing where to go. I was wondering around the whole town trying to figure out where this one quest was and turns out it was outside of the town a little bit. 

but maybe is this a decision of the how the game work, to found you way alone, like the old games was and dont push all things in you face, like modern games do.

Great game overall, touch controls can be a bit weird sometimes, is the source code open?

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¿Está disponible en español?

seems cool. last update March 2023 isn't reassuring. also don't like that the touch movements put me on top of the mobs so my attacks land in back of the mob instead of on the mob.

I can't play it

Is this still updated? Last dev log is march 2023

First of all: I had no problem signing up or logging in. However, I noticed right away that there are issues with the german localization, see the example in the screenshot, it's the 2nd text field to pop up and I am considering to switch to english because I am sure that version is written much better! :) :s

If you wanted to fix this particular one: jemandem instead of jemanden (Dativ) and Handybildschirm as one word. Ignoring the sentence structure here. Not going to deep into it, because there is something here and there and this would become a long error-report. A short note to punctuation: the word 'indem' generally needs a comma (, indem). Do you eventually have a community sheet up for translations? The gameplay is good and I think some proofreading would not hurt the game! 

I am an hour in but I will update this in case I run into bugs! I like the concept of the free MMO, especially playable in browser. I got great hopes for this to evolve into something massive! 

(3 edits)

I am very confused tbh because the URL name is german... The settings are also partly untranslated. 
There are also some missing strings:

Can I help you out solving some of those issues in any way? It's a shame that this great game is being let down by localization! :))

here the quest asks to go to the "Gastwirt" whos standing on the left. It took me longer than I like to admit to figure out that it's the person down the hallway.

Beim Putzen.


Well, I can't screenshot everything- you get my point. I recommend to play in English for everyone else! That versions reads better so far! :)

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after I finished playing a picture of a game called littlewood replaced my background for my web browser, what gives?

wow im ready to play this

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When i saw at first - :D

When i see theres only two genders - ;)

In name of transinvisibility, devs, plzz, do

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Or-and this is just a thought, maybe don't try and push a dev into adding something purely to cater to your personal beliefs/views, that don't have any affect on the game itself, and how they intended it to be. (-.-)/

(2 edits) (+9)(-16)

When i saw at first - :D

When i see theres (only) two genders - ;(

In name of transvisibility, devs, plzz, do not


*another thing, i got stuck in first home just cuz quest didnt count as i already got a shirt, n the waitress doesnt lemme out **unconsider. I should read the quests first :P

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go away and shut your mouth. we are talking science here not nonsense.when adults speak chlidren shut up

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...They weren't replying to anything. Who was talking about science? What adult was @h o j e "speak"ing to? Even when you are attempting to be biggoted about trans people, you can't even argue properly.

Also, how dare you besmirch Thorfinn's name like this.

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won't let me register, every time i do it says that it needs me to accept TOS which i do, every time.

good, casual game. i enjoy it.

nice game, i see a lot of potential, can't wait to see it grow big like tibia

good, this game is big shot!

also please add markers for quests on the map because it took me way to long to find someone for a quest

i keep like stopping mid walk and its annoying and the attack recognition could be better but it seems fun

x86?

I've registered, & I can login, but when the game tries to load, it just dumps back to Login. An error message would be helpful!

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We found the culprit of this bug and I hope I can push a fix over the weekend. In the meantime you can play directly on https://stein.world (same login)

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The web version was giving me the login error issue. Now it works. Awesome! Hope to get time to try it out more, soon.

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I had fun playing with a guild and doing some quests. It's a nicely made rpg but it takes you a while to travel from one place to another and there is not even a real goal. I wish there would have been more ways to individualize your character and maybe a home were you can store most of your stuff. 

At some point the game gets boring. :/

can't play it on linux i download the game and run it and all i get is this:

Can you let me know, were you found the Linux client? As I am aware there should be no Linux Client for a very long time (over at least half a year)

I’m having a similar problem when running the HTML version of the game through the Itch app on Linux. It just shows a plain white screen when launching…

Itch also allows you to play the Windows version of most games on Linux systems through some kind of emulation layer similar to Wine, but this also crashes with some useless exit code and crash report.

Seems like a great game and I hope to try it out when some workaround comes along

its not the linux client. it is the version from itch.io 

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i cant log in it just keeps going back to the start screen

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when i login the game says connecting and then just goes back to start screen

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seems awesome if it would let me play

add 32bit support

bro just upgrade

are you bored bro ? you just replied a 2 years old comment.

Good game get's my mind calm and let's all the stress out of me 10/10 game 

hola soy el dueño de una tienda de video juegos como itch.io y me intereso tu juego para poderlos publicarlos en mi tienda si te interesa la propuesta escribirme por  codeeagle@outlook.es

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I tried this out and I think it is quite fun. I mean I love mmos and just doing around doing random quests. The combat system is really simple but why one problem is that why is there a cooldown for potions? Is it to make it balanced? Other than that I'm having a blast and always coming back to this game.

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The game going "gray" is unknown error for us. If possible, it would be nice if you could share some more info with us in our #bugs-and-support channel on our discord. https://discord.gg/YcJGgnxWzd

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Pretty game with clunky combat

I've played for a couple hours now and reached level 11, worked on professions to craft some nice weapons, and attempted the first dungeon. The fighting experience was not very enjoyable.

The game is tile grid based. Your character can only move a full tile in one of the cardinal directions. This is not a new concept, but it just doesn't feel right here. Maybe it's due to the low movement speed?

Back to the combat. Attacks are also happening on the grid. In the beginning, you can only attack enemies on a tile next to you. Later on, you'll start to see different attack patterns on enemies and weapons. Stripes, cross shapes and waves seem to be common in the level 10 range.

The game advertises its combat as one where you have to actively dodge and attack, and that's indeed something you have to do. The problems arise when trying to do both at the same time. While moving you can't use items/weapons and after using an item or a weapon you can't move for a short time. Combine this with slow player arrows / magic projectiles and melee weapons with tiny ranges and you got a recipe for frustration.

Another thing I noticed is the severe lack of item storage. You start with 20 bag slots + 10 hotbar slots, and you can add up to 10 more slots by doing certain quests. For reference, just working on professions can take up 20 slots alone, and it's not something you finish immediately. It's clear they want you to buy bag slots from the cash shop, and there are a few other things for annoying free players, although not as bad as the bag space problem.

There are some other minor issues that probably will be sorted out in a future version, such as lack of sound effects, bad music looping, weird cursor control etc. They are noticeable if you look closer but don't break the game.

The graphics are probably the best part of the game. The world is pretty, which makes just strolling around something fun to do. There are a lot of places to check out, but it feels like the game isn't utilizing them well. Hidden loot or other secrets could make exploring more interesting to everyone.

Another thing I really liked is the equipment-based class system. This way you can easily experiment with and switch classes however you want.

Overall I can say that this game was interesting to check out, but unfortunately the combat, which should be the core mechanic of an rpg, didn't live up to my expectations.

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This game has some real potential. Props to the 2 creators. Unfortunately, there are many flaws.

Movement and first impression:

When I started playing, I immediately noticed that the movement was very blocky and sluggish. It isn't horrible, but it definitely isn't smooth. There is also no sprint or dash feature, nor crouch, so you are stuck moving at the same speed for the entirety of the game. The game starts out pretty fun. You get some basic quests and get to talk to different characters.

Combat:

The combat definitely is not the games strong suit. In order to fight enemies, you have to get very close and stand still while just holding down the attack button. There is very little freedom with the combat, and is less focused on skill and more on your gear.

Sound effects:

The sound effects are horrible. The only sound for the game is the music in the background, besides the noise it makes when you press a button in the settings. There is no noise for fighting, or talking to people, opening doors, or anything.

Graphics:

The graphics arent fancy, but they are very simple and pleasant. The detail is also nice, and I feel that the graphics are the best part.

Story:

There isn't much of a story in this game. The character you control has the mission to find their stein, which is how the game is introduced. The game barely focuses on that, though. You mainly just wander around and talk to people in order to get quests, which are usually to fight creatures or find items. 

Progression through the game:

The main focus is to fight creatures, but since the combat does not rely on skill, the way to do well is to complete quests and get better gear. Unfortunately, one feature is that in order to wear better gear and use better weapons, you have to be a certain level. This results in you spending your time grinding quests to get higher levels to get better gear, in order to just fight and grind even more.

Final thoughts: 

This game has some great potential. The map is huge, the graphics are pleasant, and there are interesting items to collect. If it weren't for the bad combat mechanics, lack of story, and sluggish movement, I would really enjoy this game.

when add houses i will eat this game on breakfast lunch and dinner

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Such a great game! Leveling up takes a while, but the process is nice with new experiences on every corner you turn. The pixel graphics are detailed yet simple. Its a well made game with new updates and bug fixes and is great for all ages. When you are level 30(max level at the moment)there are dungeons that you can do with other players and get great armor from. The community is friendly and always there to help when you have questions. The only thing that I would say would be better is that you can't have a conversation with the NPC's. 10/10 game would recommend it to anyone who wants to find a game to play when they are bored or if they want to add some spice to there life!

Looks fun, but the browser isn't working for me and i'm on mac so I can't download the game :(

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